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Rattle of bones » Devlog
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Hello there and welcome to a Devlog/update for my game Rattle of Bones.
I have started going to a school to study game development and i am currently learning Unity. I took this as a reason to restart the Rattle of bones project.
This project Started in Godot and i love Godot... not gonna lie here, but trying to learn Godot with a intense education on top of that while working on my personal project felt a bit too much... so i started over with unity porting all assets and rebuilding with more of a plan. this here is something that i made in over a week (maybe 9 days?).
i hope it is enticing if you try the alpha testbuild out =)
Files
RattleofBones Early Alpha TestBuild 28 MB
Oct 31, 2021
Get Rattle of bones
Rattle of bones
A Skellyvania! aka a really bony metroidvania.
Status | In development |
Author | Staledonuts |
Genre | Action, Platformer |
Tags | 2D, Exploration, few-colours, Metroidvania, Pixel Art, Side Scroller, Singleplayer, Skeletons, Unity |
Languages | English, Swedish |
Accessibility | Configurable controls |
Comments
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It's super fun!! I can't wait 'till the full version comes out. *me day dreaming about playing the full version of rattle of bones