Balancing and name change.
Tribulation » Devlog
Some Changes made
{
- Player movement turned down a notch.
- Shotgun projectile amount increased from 5 to 16.
- Shotgun projectile damage per bullet decreased from 20 to 9.
- Shader fixes to a LOT of things. Highlights below
- Angel boss eyes got a visual overhaul.
- Glass Shader now functional.
- Improved functionality to Main shader, where emission actually functions properly. - Angel boss now teleports around if you move too far away.
- Some Abilities could be triggered twice during certain conditions. this should be now fixed.
}
We had a small moment earlier this week when one of our group made a google search for "Deadly mass" the games previous name. facepalms ensued as we realized it sends you straight to a result full of mass-shooting articles.... yeah we do not want to be part of that or connected to that.
The game is now called Tribulation.
//Thank you for reading and playing the game!
Regards Staledonuts.
Files
Tribulation Windows 64bit 209 MB
Dec 17, 2022
Tribulation MacOS I64 and Silicon 216 MB
Dec 17, 2022
Tribulation Linux 64bit 218 MB
Dec 17, 2022
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Tribulation
A Boomer Survivor Project
Status | Released |
Authors | Staledonuts, schozo, Swingly, OASISINSPACE, zwaffles, Herman_P, SillyPillow, Walazabi |
Genre | Shooter, Survival |
Tags | angels, Atmospheric, blasphemy, Dark, First-Person, FPS, Low-poly, priests, Singleplayer |
Languages | English |
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